Gaming

Almost one in two Quebecers plays video games – Pieuvre.ca

Nothing seems to stop nearly half of Canadians (46%) and Quebecers (49%) in their craving for entertainment, including video games. And in the wake of this passion for pixels brought to life on a screen – all with the use of a controller, keyboard and mouse combo, broom, or even simple fingers on a touchscreen – a third of Canadian gamers (34 %) and a quarter of Quebec players were persuaded to subscribe to an online service that provides access to a catalog of online games.

This data, provided by the company Gameloft, one of the giants of mobile gaming, reveals that interest in video games has only grown for three years, including, of course, in the context of the pandemic. Unsurprisingly, being at home, waiting for time to pass, possibly with income provided by your employer or the government, allows you a lot of free time. Free time that, of course, can be devoted to video games.

“Canadian players are not only playing on different platforms, they are also diversifying the ways
where they buy games. The vast majority of respondents belonged to one or the other of the two categories. the
the majority (56%) preferred to download their games for free (F2P), paying only occasionally for
bonus, for new levels or to speed up your progression in the game. On the other hand, a quarter of the
Canadian players (25%) preferred to buy their games in the store or online ”, also mentions the informative note from Gameloft.

As for subscription platforms, their popularity has not wavered for two years. Apple Arcade, Xbox Game Pass, and Netflix are some of the player’s favorite services, as is Google Stadia, for example.

Changing trends are not just about ways to acquire new titles: more than three-quarters (78% in 2021, 79% in 2021) of Canadian gamers say they play and / or prefer to play on a mobile device (phone , tablet)., portable console, etc.) than on other platforms, such as home consoles, or even on a computer. Compared to the data from the probe carried out in 2019, where the proportion reached 68%, the increase, greater, thus reached 11 percentage points.

Altogether, Quebec has the most fans of mobile platforms, with 52% converted at their fingertips, compared to 47% nationwide.

Still, according to Gameloft, survey participants are almost evenly split between men and women, a sign that video games appeal to both genders and that the cliches of the past are, well, gone.

Unusual fact, in addition, if we play a lot while waiting, either in transport, in a waiting room, or even … in the toilets (24% of those surveyed acted like this, in 2019), the closure of 2020 This trend He has almost disappeared for lack of a place to go other than his home.

Gameloft specifies however that according to its survey, game enthusiasts who take advantage of a passage in the toilet seat to complete a level or part remain faithful to this potentially unsanitary pastime, but that they are not significantly more, nor less. ; About 10% of the participants said they launched a phone or other platform under these circumstances.

The company doesn’t specify whether all these digital entertainment enthusiasts wash their hands afterward. We can only wish for it.

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