Call of Duty on PlayStation: stop arguing, Xbox will finally solve the problem

The Xbox boss speaks once and for all about Call of Duty’s potential exclusivity and therefore its disappearance from the PlayStation ecosystem.

For several months now, there has been controversy in the gaming community. Will Call of Duty become an Xbox exclusive in the coming years or will it stay on PlayStation? This is a question the world has been asking since the announcement of the takeover of Activision Blizzard, the franchise’s parent company, Microsoft. Since then, PlayStation has not ceased to express its concerns, and Xbox has tried several times to prove that it is not in its interests to deprive itself of a significant portion of player licenses.

New elements in this case should finally put out this fire. Phil Spencer, boss of Xbox, reassures PlayStation players once and for all that Call of Duty still has a long and bright future ahead of it on PlayStation. In an interview with Nilay Patel of The Verge, the businessman said:

“It’s not about pulling the rug out from under the PlayStation 7 and saying ‘haha, you didn’t write the contract long enough.’ There is no contract that could be written forever. […] The idea that we can sign a contract with the word “forever” is a little ridiculous, but I have no problem making a long-term commitment that Sony and the regulators are comfortable with.”

At this point, it is not known to the general public how long the current contracts between Activision and PlayStation are, but Microsoft has previously advised that this is for several years, and that the firm clearly planned to meet all contractual terms, and more.

Microsoft under the scrutiny of world authorities

And yet, nothing has yet been played for Microsoft, which has not yet received all the approvals it needs to acquire Activision Blizzard. Indeed, the acquisition is still under scrutiny by the European Union, which is currently conducting an in-depth investigation into the risks of a monopoly if the deal succeeds. Players know that the studio has many successful licenses such as Overwatch, Diablo, Crash Bandicoot, World of Warcraft, in addition to Call of Duty, which remains the firm’s biggest revenue. That is why the ransom amount is so high – almost $70 billion.

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