Gaming

Discover Prisms, the new update of No Man’s Sky

Hello Games reveals the contents of its update 3.5 for No Man’s Sky. Entitled Prisms, it features a complete visual overhaul of the space exploration game. The team created more detailed underground biomes than ever before with the inclusion of, for example, volumetric light effects.

New rain effects retract light as surfaces get wet. Light is realistically refracted by glass and liquids. New rendering techniques for hair and fur improve the diversity of creatures inhabiting different ecosystems.

In addition to traveling the skies with a ship, you will now be able to tame winged creatures to traverse the world of No Man’s Sky. In terms of detection distance, distant stars are now visible in the sky and in space.

Here are more details on the Prisms update from No Man’s Sky, as seen on the official website:

  • Screen Space Reflection (SSR) : No Man’s Sky now supports Screen Space Reflection (SSR) technology on PC, Next Generation Consoles, and Xbox One X. Screen Space Reflection has been used to add beautiful reflective surfaces and improve the quality of lighting in the Space Anomaly, Space Stations, Atlas Stations, Freighter Hangars, Abandoned Freighters and much more! Busy places look more vibrant than ever, with ships and life reflecting as they move, and the lighting in reflective areas is better and more realistic.
  • Volumetric lighting : New styles of volumetric lights have been introduced, with colorful and directional volumetries used to add atmosphere throughout the universe. Examples include the menacing searchlights of Sentinel drones, the soft glow of bioluminescent flora, and the glowing headlights of spaceships and exocrafts. Volumetric lighting techniques have also been significantly optimized, and are now available in VR
  • Hyperdrive distortion effects : Interstellar travel has undergone a sensory overhaul, as the sound and visual aspect of the distortion experience has been dramatically altered
  • Oversampling of deep learning : PC gamers with compatible NVIDIA 30-series graphics cards can take advantage of DLSS technology for significantly higher performance and visual quality. DLSS is NVIDIA RTX technology that incorporates anti-aliasing and super-sampling techniques to enhance image detail at high resolutions, without compromising image quality. framerate. For more information, visit the NVIDIA site.
  • Richer caves : Caves and underground biomes are now even stranger and more exotic. Fungi and flora glow with new atmospheric light effects, and environments are more detailed and varied
  • Mapping by parallax occlusion : the new technology of mapping Parallax occlusion has been used to give more depth and definition to previously flat surfaces. Many textured surfaces in the space anomaly and planetary structures now appear more detailed
  • Weather rewards : Hazardous weather phenomena such as meteors or lightning strikes now have a chance to spawn valuable items, creating lucrative opportunities for explorers who brave extreme planetary conditions
  • Improved torch visuals : The Exosuit torch now benefits from improvements in visual effects as well as dynamic improvements in brightness and positioning
  • Refractions : New lighting technology brings refractions to No Man’s Sky. The new effects can be seen throughout the universe, including on base glass parts, ship cockpits, force fields, alien bubbles, and more!
  • Appearance modifier user interface refresh Appearance modifier user interface (UI) has been refreshed for a cleaner and sharper customization experience
  • Exotic companions : The range of creatures that can be adopted as a companion has been greatly expanded to encompass virtually any life form you encounter
  • Amazing star fields : the variety, quality and number of stars in the sky have been dramatically increased – a dazzling reminder of the vastness of the universe
  • Fur of creatures : Fur has been added to a wide range of planetary creatures, bringing both additional variety and blur to the exploration and taming of companions
  • Photo mode improvements : Photo mode now benefits from significantly improved quality and depth of field controls, and allows photographers to manually control flowering settings
  • Beams of light : twilight rays have been reworked and improved, creating new atmospheric light effects
  • Bytebeat sharing : The Bytebeat Synthesizer now lets you save tracks to a personal library and use them as a custom soundtrack for your exploring experience. The Bytebeat library also lets you send and share tracks with other players, streaming your music through the stars. Significant improvements have been made to ByteBeat’s drum synthesizer, allowing for the creation of meatier drum loops and upbeat beats
  • Mobile cargo bases : When you buy a new freighter, your existing freighter base is automatically transferred and rebuilt. Additionally, cargo base layouts can now be reset at any time from the cargo upgrade control terminal
  • Additional planetary details : Gamers on next-gen consoles or PC gamers using Ultra settings will see a dramatic increase in planetary detail in a variety of environments
  • Improved rain effects : The rain effects have been greatly improved. Rainstorms are heavier, and the droplets themselves refract light, bringing storms to life in a new way. When the rain pours down, the surface of the planet becomes slippery and wet, and even the planetary creatures and the Exosuit itself are slowly drenched.
  • Synthesis laboratory : A new terminal has been added to the space anomaly plans search area. This new automated research station will provide recipes for manufacturing components, in exchange for nanites
  • Improved particle effects : Explosions have been upgraded for a more satisfying blast when destroying Sentry drones, destroying asteroids, and shooting down hostile spaceships
  • Quality of life (QOL) improvements : A number of user interface (UI) and quality of life improvements have been added. These include an icon indicating that new items have been added to inventory, UI improvements when receiving multiple blueprints at the same time, and improvements to planetary maps. Cards will no longer be consumed if they cannot find a building
  • Riding flying creatures : Low-flying creatures, such as giant beetles, flying worms, and huge butterflies, can now be adopted as companions. Climb aboard and explore the planets from a newly elevated perspective
  • Space station core : The space station hangar has been significantly overhauled. Please adhere to flight conventions when docking. The station controller will monitor …

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