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Fable: next-gen graphics with ray tracing thanks to the Forza engine

First announced during the Xbox Games Showcase in July 2020, Fable has been rather discreet in recent months. However, today we learn from a job posting published on the Microsoft site that the next RPG developed by Playground Games will use the latest version of the ForzaTech engine from Turn 10.

ForzaTech, an engine to strive for excellence

ForzaTech is first and foremost one of the in-house engines of Xbox Games Studios that serves as the basis for the Forza Motorsport and Forza Horizon racing game series. The job offer specifies that the next elected will join the Tech Share team of Turn 10 in order to develop new systems and tools that will benefit all games running on ForzaTech and to help the various internal studios that use this engine.

Above all, it is also specified that the engine will add ray tracing and that it will be used for the next Fable. This information should please the many players who are waiting for this reboot of a popular Xbox franchise. Indeed, the veterans of Playground Games have mastered this engine perfectly since the beginnings of the Forza Horizon series and have shown with the last episodes their talent for creating open worlds of great beauty.

“In addition to adding new features like ray tracing to support the next generation of consoles, we are also enriching the toolset to support an open world action RPG – Fable.”

The announcement also reports 3 AAA titles in development on this engine which seems to confirm the presence of a fifth episode of Forza Horizon since the next Forza Motorsport is already official. Moreover, recent rumors published this week speculate on an arrival at the end of the year 2021 of Forza Horizon 5 which would take us to Mexico.

No doubt that Playground Games will be able to impress us with this next Fable. The title will be released on Xbox Series X | S and PC and will of course be included in Xbox Game Pass on the day of its release, although the date of release has not yet been communicated.

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