Gaming

Final Fantasy XIV: a port to Xbox is still not planned

The Xbox version of Final Fantasy XIV is more uncertain than ever.

Between the Endwalker extension of Final Fantasy XIV and the development of Final Fantasy 16 on PS5, it’s hard to say Japanese producer Naoki Yoshida is taking it easy. Despite Microsoft’s new strategy with its paid online subscription, the MMORPG of Square Enix is still not planned on Xbox Series X, Xbox Series S, and Xbox One. Yoshida-san believes that this delay is mainly due to the money and time required for this port: “We provide content on a fairly regular basis and our cycle is rather condensed. And that’s a pretty stable pace that we continue to follow… We need to think about long term planning with additional platforms, we need additional testing for this particular platform. Thus, the amount of resources to be allocated increases exponentially (…) It is really crucial to understand how the monetization will fit in with the actual gameplay. If you look at a few recent examples, it looks like the studios are dabbling in elements of monetization and scrambling to do so when the game is available. It seems to be quite a challenge for those coming to console games.

The future of Final Fantasy XIV on Xbox?

If the door is not yet closed, it will take a few more years for this to take shape. Nevertheless, it is not unlikely that Sony will fund other expansions in the future to keep the exclusivity on consoles: “There is no obstacle to the development of the Xbox version. We were able to undertake the development and provide our service thanks to the immense efforts that Phil Spencer invested. We are truly grateful to him! The only factors are the workload and the order of the steps. As for the Xbox version, unfortunately there is not much I can say just yet, just that we cannot work on all the steps simultaneously and we have to follow the order to do these things. Since we are currently involved in the development of Endwalker and are preparing the PS5 version to follow up on serving the title on PS4, it would be more appreciated if we could revert to the Xbox version once things are fully settled.

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