I know many of you are interested in having a performance mode for Gotham Knights on consoles. Because our game has features such as a fully offline co-op experience in our highly detailed open world, it’s not as easy as lowering the resolution and getting a higher FPS. For this reason, our game does not have a performance/quality switch and will run at 30fps on consoles.
Very quickly, Internet users divided into two clans, those who swear by the inviolable 60fps and are outraged by this decision, arguing that other open worlds cope with this perfectly, and the excuse is flawed, and the rest understand this choice. I still don’t see the difference between 60 and 30fps. Either way, Gotham Knights is still expected on October 21st on PC, PS5, Xbox Series, PS4, and Xbox One.