Half-Life: Alyx Valve explains why the game is in VR

In just 21 days, players will be able to dive back into a long forgotten saga. It is obviously about the video game series Half-Life, which knew, in 1998 then in 2004, to mark with kicks of crowbar the history of the video game and more precisely of the genre FPS. Unfortunately, this return is not smooth. Indeed, some fans regret that Half-Life: Alyx is offered exclusively in virtual reality on PC. Today, Valve explains to us why they chose this format and not another.

It was during an interview by Game Informer that Robin Walker, developer for the game Half-Life: Ayx, has decided to explain to us why the company has specifically chosen to create a game for virtual reality headsets. Of course, the first reason for this particular choice is to offer owners of a VR headset large-scale triple A experiences.

Many players wanted more ambitious experiences in terms of range and depth. We thought we were able to help provide this. Now, four years later, there are many more developers who share these goals, and we hope games like Half-Life: Alyx will continue to encourage that.

For those who fear not finding the essence of the saga with this episode in virtual reality, rest assured. Robin Walker also states that the various game mechanics available in Half-Life 2 were already pre-arranged for this kind of experience. and that the RV adjustments were “surprisingly natural”. He also clarified that this new story is not just a spin-off, but that it adds consistency to the general plot and that it even advances the history of the saga.

Finally, and perhaps most importantly, Robin Walker adds that for the team behind the game, it was a pleasure to return to this universe. For him, the developers hope just like the players that Half-Life: Alyx is not the last Half-Life experience. They would like to work with this saga again in the future.

We absolutely see Half-Life: Alyx as our return to this world, not the end of it.

As a reminder, Half-Life: Alyx will be released on March 23 on Steam and will be compatible with various virtual reality headsets such as the Valve Index, HTC Vive Cosmos, Oculus Rift S or even Windows Mixed Reality.

Half-Life: Alyx – Outing sprinkled with clashes


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