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Hohokum developers on porting former PlayStation exclusive to Steam

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One of the surprises of last week’s Annapurna Interactive Showcase was the release of Hohokum for PC. GamesBeat spoke with game creators Richard Hogg and Ricky Huggett about relaunching the game on Steam after so many years.

Hohokum, previously released in 2014 for PlayStation systems, is a puzzle game in which players control a colorful snake-like character that explores various locations. In our review, Evan Killam called it “an odd combination of things that shouldn’t work, but totally do.” He joined other indie PlayStation titles such as Journey and Flower. Now, a few years later, it’s getting new life in the form of a Steam release – not the first Sony exclusive to go on this journey.

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In an interview with GamesBeat, Hogg and Huggett talked about the revival of their old console exclusive after eight years. Haggett said it would serve the legacy of the game: “It will live on PC for a very long time. Although on PlayStation you may not be able to play it at some point, but hopefully you will be able to play it for a very long time on PC.

Hogg told GamesBeat that Hohokum fans have been wanting to port the game to PC for years. “I know there is a group of people who will be very excited because for many years people have been asking. There are always people asking when it will be released on PC.

Hohokum and the independent scene

When asked to describe his rather nondescript game, Hogg said, “Hohokam felt like a game that appeals to people who don’t really like a game that can appeal to a lot of people who aren’t really into video games.” He added that one of the differences between the two releases is that the PC audience may be more receptive to Hohokum’s curious nature. “Indie video games have changed, and the way people feel about such weird ideas in games has definitely changed. Therefore, I think that it will be received with less confusion than when it came out. May be.”

Hohokum is all about exploration and the thrill of finding your own path – it doesn’t give the player much guidance. Huggett says the PC indie scene has seen several games similar to Hohokum. “At that time there were few such games. I think people will be a little more open to things like this… We need to explain less “What the hell is this crazy stuff?”

They both added that the mechanism for change is simple. Added support for mouse and keyboard only. There are very few differences between the original version of the game and the PC version, although it was tempting to change it before the new version.

Find your PC audience

In addition to what was said above about the nature of Hohokum as an art-based game, Hogg said that console exclusivity feels like a barrier. “People who would buy Hohokum on a PC and play it by accident are not great gamers. They’re not the kind of people who would buy a PlayStation, but they might like Hohokum. I have always regretted it, and I hope that now these people have the opportunity to return to the game.”

Huggett added that the real excitement was the expansion of Hohokum’s potential audience: “It will be very interesting to get a group of people who have never played it the first time to play it this time.” Hohokum is currently available on Steam.

They also mentioned their new game Flock which was also featured during the Annapurna show. Flock bears some similarities to Hohokum, but unlike the latter game, it won’t be exclusive to consoles. It will release on Xbox and PlayStation and is available on your wishlist on Steam.

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