After Her Story and Telling Lies, creator Sam Barlow brings us an absolutely exciting new interactive story.
Marissa Marcel starred in three films: Ambrosio in 1968, Minsky two years later, then Two of Everything in 1999. None of these feature films, however completed, made it to theaters, and today the young actress has gone missing. One by one, you will be able to restore the archived clips of each production, as well as their behind the scenes.
3 films for 1000 riddles
When Sam Barlow unveiled the scope of his new concept of immortality, a hint of anticipation mingled with the curiosity of his followers. Exit the process of submitting keywords to the search engine to retrieve the video files used in Her Story and Telling Lies. The FMV specialist is shaking up the codes that partly built his reputation as a steelmaker. Now you need to flip from one movie to another, choosing points of interest: a lamp, a face, leaves of a plant… you can specify the smallest visible element so that it matches the analogue from another file. . Therefore, it is enough to click tirelessly to lift the veil over the limits of Immortality; therefore, this principle is easily adaptable to all random player profiles.
The game first displays one clip, which then displays many more. Thus, the experience begins somewhat disoriented. The statements are not uniformly scattered throughout the database and you will have to accept the fact that you will get completely lost in them. The action timeline is very easy to master: firstly, because each scene shown is sorted according to the film it belongs to or the date it was shot: two filters, each of which is useful for a good understanding of the events. And also because the formats, colorimetry and haircut of Marissa change dramatically depending on the achievements. Each plan is licked, we appreciate the production, often sincerely fabulous, and the pretty grain of the image. Behind the scenes and rehearsals, a more shaky, more intimate camera is guessed. And in those moments that open, your understanding of each universe is built; so the non-stop clicking of the mouse takes you to new images that are always perfectly mastered. Admittedly, as predicted, it will be difficult for the system to go beyond its limits; when the last hours of research arrive, mechanics can be time-consuming when it becomes difficult to find new pieces of history.
Brief synopsis of films to be collected
- Ambrosio was directed in 1968 by Alan Fisher. It’s an adaptation of M. G. Lewis’ gothic novel The Monk, with brand new talent Marissa playing the “terrible Matilda.”
- In 1970, John Durick directed the thriller Minsky. Marissa plays the muse of a murdered New York artist. She is suspected of his murder.
- In 1999, Marissa marked her return to the camera after a long absence. Again directed by Durik, Two in Everything is a thriller that explores the duality between a pop star and his stunt double.
Understanding what happened to Marissa Marcel is not the only mystery of the adventure. There are many of them that arise from allusions, unspoken words, unusual expressions and more mysterious manifestations. The game has an amazing sense of mystery and knows how to skillfully maintain them. Films and their behind the scenes are a reflection of their time; also we have a great feel for the human condition, the man or woman behind the artist, the sexism and vices of the company that surround the experience.
Sam Barlow is often said to be good at being around himself. The performances performed in “Her Story” and “Telling Lies” were already excellent. Those of Immortality are frankly wonderful, they encamped unknown talents. Marissa Marcel, played by Manon Gage, is a charming character, both in her acting and in her natural aura and sly smile, which creates a special attachment to the player. So once the experience is over, his face will remain in your memory for a few days. Secondary actors did not stand aside, in particular Ty Molback, who did an excellent job of his role as an influential detective for Minsky. So many good characters who inherited the pen of Allan Scott (Don’t Look Now, The Queen’s Game), Amelia Gray (Mr. Robot, Maniac) and Barry Gifford (Wild at Heart, Lost Highway) ) in addition to Barlow’s pen.
- Work of remarkable script consistency
- The mystical character of Marissa
- High flight performance
- really great plans
- Very easy to learn gameplay
- A mechanism that becomes labor intensive at the end
Immortality is a new art showcase by Sam Barlow. Mystical, captivating, Marissa is the protagonist of a story with an absolutely remarkable story sequence, with polished shots and non-chronological grouping that makes the whole experience captivating. And if it’s true that the gameplay redundancy based on simple click mechanics can be heavy at the end of the experience, the adventure is nonetheless incredibly vibrant and controllable.
Give your opinion about the game!