A few weeks after its release and several Game Award nominations, Marvel’s Guardians of the Galaxy is listed as one of Square Enix’s hits with the Marvel license, away from the construction site that is Marvel’s Avengers. But like the latter, Eidos Montreal’s game suffered from some glitches (on a much smaller scale), and a patch arrived to improve things.
Ray-tracing in space
We are rolling out a new patch on PlayStation and Xbox today. Along with fixes for various issues, it brings:
☀️ Ray tracing mode for PS5 and Series X
🔓 Unlimited frame rate option for S Series
🚀 Improved performance for the base PS4
Read on for all the details 👇https: //t.co/RYi0qPf5MN
– Marvel’s Guardians of the Galaxy (@GOTGTheGame) November 17, 2021
First of all, with the arrival of this new patch, it should be noted that a ray-tracing mode has appeared on PS5 and Xbox Series, in order to take advantage of the best lighting in the game. The PS5 version has also been titled to noteworthy improvements, even if the patch note doesn’t go into much detail on this topic.
Apart from that, on all platforms the stability has been improved, the objective markers and the borders of the playable areas have also been redesigned. Of course, this patch also fixes a lot of bugs in the process.
To learn more about this Marvel’s Guardians of the Galaxy, do not hesitate to consult our complete guide as well as our test.
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