Porting Gran Turismo 7 to PC is Difficult… But Not Possible

This weekend, acclaimed Gran Turismo creator Kazunori Yamauchi was in Monaco for the Gran Tursimo World Finals, which was also an opportunity to celebrate the 25th anniversary of the PlayStation-related racing sim series.

When asked by gtplanet, Yamauchi-san made no secret of the fact that Polyphony Digital is considering bringing Gran Turismo 7, available since March on PS4 and PS5, to PC. Unfortunately, this process is more difficult than it sounds, especially for series like Gran Turismo, which have always been seen as a technology showcase for the PlayStation consoles.

Gran Turismo is a very carefully chosen game. There aren’t many platforms that can run the game in 4K resolution. One way to make this possible is to lower the level. This is not a very simple topic, but, of course, we study and consider it.

Indeed, not all games have high-quality knobs that allow you to adjust graphics on the fly, and even more so for console exclusives that are optimized for very specific platforms.

However, the question is quite relevant with regular releases on PC of PlayStation Studios games such as Horizon: Zero Dawn, God of War or Uncharted 4. Could Gran Turismo 7 suffer the same fate, even if the PC lacks advanced racing simulators?

Despite its impressive specs, Polyphony Digital’s latest game runs pretty well on PS4 and PS4 Pro, although it was also designed with PS5 capabilities in mind; therefore, some adaptation work will already be done. It is not yet known if Sony is willing to fund such a port.

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