Riders Republic, published by Ubisoft, developed under the direction of Ubi Annecy, on Xbox Series S / X, Xbox One, PS5, PS4, PC.
We love :
– The United States of great natural parks, is a sacred playground, of a quite maddening beauty.
– The sensations, pad in hand, are really there. Special mention to cycling, undoubtedly the most demanding discipline in the game
– The first person view is a great idea for certain disciplines (including cycling, precisely)
– The map is huge and promises many hours of exploration.
– Races can be accessed with one click on the map, and they are always hotly contested. Special mention to the environment.
– An important sporting choice and, above all, successful.
We like less:
– The community aspect of the game, which we can say created the whole experience, is quite heavy.
– The game’s overly funny skin makes the experience almost hysterical.
– As pleasant as it is in the sensations it offers, the game sins with guilty errors related to the handling of collisions. Getting stuck at the foot of a tree, behind a pebble, is excruciating.
– Music, in nature, we cut it
– The “massive runs” at 64, that’s a good idea … especially on paper, actually. The whole is very (too?) Rough
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