PSVR 2: PS5’s WIFI 6 and PlaySation VR 2 examined in more detail

The technology is there. We also remind you of the comments made by Richard marks when he was talking about PlayStation VR in 2016:

“We will try to improve all aspects of it,” he said. “Lighter, smaller, easier to use. Of course, lpeople want wireless – it’s a challenge.”

In May 2019, the senior vice president of research and development at Sony, Dominic mallinson, had put forward some ideas during an interview with the site Venturebeat on what could be the next headset PSVR 2. He said:

“User comfort is extremely important to broaden the adoption of virtual reality”. User comfort has many aspects. I’ll just touch on one here. And that’s the cable. Being tied to this cable is inconvenient. And it’s not just about getting tangled in the cable. It’s not just about the restriction in your movements. It’s also about how you set things up, how you set up the system, where you store it. Let’s face it, having a mess of cables in your living space just isn’t appealing. So that’s something we need to resolve in order to get wider adoption. “

We keep reading comments from players saying that the PlayStation VR 2 will have a USB-C wire because Sony announced it. We would like to remind you all the same that although what is said is said, we cannot draw too hasty conclusions about what has not yet been announced!

We don’t think the PSVR 2 will have an on-board system making this model a fully standalone headset. However, it is likely that the wireless option will be considered to communicate with the PS5, as the QUEST 2 can do on a PC via theAir Link, on a 5 Ghz band and an 802.11aX network!

We must be very attentive to a few details during the future presentation of the PSVR 2, see if its USB-C cable is removable, see if the headset has a battery … It is perhaps these kinds of details that will betray an option to come still kept secret. We told you in our video file a year ago on functional analysis of Next Gen console designs. The Xbox Series X only has a USB 3.2 GEN 1 socket at 5 Gb / s on the front and no Wifi 6 network… If Sony has chosen to integrate a 10 Gb / s USB-C socket on the front and to integrate Wifi 6, it may be that these technologies will one day serve Virtual Reality.

I would also like to point out that, although the trend on PCs is to abandon Virtual Link and therefore USB-C, this type of connection remains compatible with PCs. Even if NVidia has decided to kill USB-C by deciding to no longer integrate it into its latest RTX 3070, RTX 3080 or RTX 3090 cards, AMD on the other hand offers a USB-C socket on all its new RX 6800 range, RX 6800 XT and RX 6900 XT (Only the RX 6700 XT model does not offer this port). In all cases, an adapter is possible. Here too, even if Sony does not decide to open its VR headset to PCs, it remains technically possible … Clever little hackers will surely find a solution …

Finally, we are impatient to know a little more about this future PSVR 2. Too many questions still remain unanswered but everything is still possible, at least technically! Case to be continued …

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