Razer is preparing its own portable cloud gaming console and it has 5G

Razer wants to not only become the benchmark for gaming peripherals, but also be a major player in the future of video games, especially when that future is increasingly dependent on cloud computing. And he wants to do it with the Razer Edge 5G.

In that sense, the company has announced that it is working on a 5G handheld console designed for cloud gaming, though it hasn’t shared many details about the latter’s specifications.

We know a few things: it will have a design very close to the brand identity, that the console will be 5G, that it will use the Snapdragon G3X Gen 1, and that Verizon and Qualcomm are its preferred partners. It will be compatible with 5G Ultra Wideband and is expected to be unveiled on October 15th at RazerCon.

Razer Edge 5G: Qualcomm chip and cloud gaming in the spotlight

Unsurprisingly, it will run Android and offer access not only to OS-focused games, but also to cloud-based gaming available on Android, such as Microsoft’s Game Pass.

Judging by the teaser, we can also get a glimpse of the console’s capabilities, although these are just guesses. It looks like the Razer Edge 5G might have some sort of…adaptive launch system that is already standard on desktop consoles.

Also, it seems that its design, although not shown in full, is quite similar to the Razer Kishi V2, but logically with an integrated screen. Given the capabilities of the Qualcomm chip, we could also be dealing with a handheld console with a built-in screen. support for 10-bit HDR and up to 144Hz. However, just because the chip is capable of it doesn’t mean the Razer Edge 5G offers those specs.

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