Game news Redfall: Arkane Austin’s next title has been in the works for 4 years
Unveiled at the Xbox & Bethesda Games Showcase, Redfall is the next production from studio Arkane Austin, to whom we owe Prey. Since the title was released, we did not know what the studio was working on, which now belongs to Microsoft like its Lyon counterpart.
Redfall is set to release on PC and Xbox Series in the third quarter of 2022, and take the form of a Open world FPS in which it will be a question of fighting against vampires. Playable solo and co-op, the title will place its action on an isolated island visibly very unwelcoming. The artistic direction has already had its effect on a part of the public, but the gameplay still questions, the latter seeming to approach a Dying Light who would have met Left 4 Dead. You will have to be patient to learn more about this Xbox exclusive. But if the public has just learned of the existence of the title, whose name is ZeniMax registers the trademark “Redfall”, it seems that the latter has been on the bench for many years. According to Francisco Cruz III’s LinkedIn profile, senior technical artist now working at Unity, the first building blocks for the development of Redfall have been laid from August 2017.
According to his online CV, Arkane started working on his title 4 years ago, in forming a small team, responsible for doing R&D and prototyping environmental systems, modeling and architecture levels. A classic process in studios, which allows you to test different things from a general idea. This pre-production phase also makes it possible to define the direction the titles will take, so that developers know where projects are heading. This done, the teams are packed and the games go into full production. Of course, since game creation is iterative, many things keep changing during production. As a reminder, Redfall will be available in Game Pass as soon as it is released.
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Through MalloDelic, Journalist jeuxvideo.com