Whenever we talk to you about Everwild, the project in development within the Rare studio, it is to report chaotic production rumors or to convey the words of officials who claim that everything is exaggerated.
However, Jeff Grubb and Nick “Shpeshal Nick” Baker, two serious insiders to count on, say the situation is not at all reassuring during an XboxEra podcast:
Everwild is a mess. They try to talk about it diplomatically when they’re in public, they say “oh, people hear about the creative director’s going” and “oh that’s an exaggeration.” It’s not that far-fetched. They rebooted it and they don’t know exactly what condition it really is in terms of expectations. They are still trying to figure it out and it is a disaster. It’s not just me using colorful descriptions, the people who work on it don’t know what’s going on with this game. “
Of course, again, these are not official statements. But we still have to acknowledge that we have very little information from Rare on Everwild that has been in development for five years. Therefore, we are inclined to believe that everything that is reported about a complicated production is true, at least to some extent.
Thanks to Jeuxvideo.com.
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