Sony acquires Valkyrie Entertainment and becomes the 17th PlayStation Family studio

To the question of which manufacturer will have the largest family of in-house studios, it is still difficult to answer since Sony Interactive Entertainment just surprised its world by announcing this weekend the acquisition of a new studio, to meet Valkyrie Entertainment. Undoubtedly less prestigious than the previous ones that were Housemarque or Bluepoint Games, Valkyrie Entertainment is, however, a company that has the bottle and a few years of co-development in its hands. Created in 2002 by Joakim Wejdemar, Valkyrie Entertainment has been involved in the development of over a hundred games, often in support of another studio, since we learned that the company has licenses such as God of War, inFAMOUS, Twister Metal, but also games. belonging to Microsoft such as Forza Motorsport 7 or Halo Infinite. Even so, the press release indicates that with this acquisition, Valkyrie Entertainment becomes the 17th studio belonging to the PlayStation family, but that for now, the firm will remain a backup studio and that it is not about ‘having your own big ‘project. At least for the moment.

Sony interactive entertainment

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