Documents from hell.
It couldn’t escape you. In recent days, the publication of documents pitting Microsoft against Sony in the context of the acquisition of Action Blizzard King has not ceased to shine. Two actors push each other back to advance their interests, exchanges tend to bring out two competitors who are trying to minimize their power according to sometimes dubious arguments.
In fact, for example, we learned that behind Microsoft’s desire to get Activision Blizzard King is a desire to turn the PlayStation brand into another Nintendo. Concern has indeed been voiced by Sony, which claims it won’t be able to fall back on FPS 18+ if Microsoft ever makes the Call of Duty series exclusive. For its part, Microsoft, while declaring that its exclusives are not worth those of its competitor, also shared a statement confirming that The Elder Scrolls 6 will only be a mid-sized game, in short, far from being a blockbuster…
In the same way, Sony buried Battlefield, which, as you understand, is very tied to the commercial potential of Call of Duty. A potential that Microsoft once again confirmed that it doesn’t want to leave Microsoft, even to the point of offering a ten-year contract… But a potential that Sony finds impossible to replicate when Microsoft claims that Sony has the means to give life to a new license in the sector:
‟ Call of Duty does not play. Call of Duty has proven itself too well for the opponent, no matter how well equipped, to catch up with her. It has been the top-selling game almost every year for the last decade, and in the first-person shooter genre, it has become the top-selling game. ”
“Other publishers don’t have the resources or experience to achieve the same success. To give a specific example, Electronic Arts — one of the biggest third-party developers after Activision — has been trying for years to create a Call of Duty competitor with its Battlefield series. Despite the similarities between Call of Duty and Battlefield – and despite EA’s track record in developing other successful AAA franchises. […] the Battlefield franchise can’t keep up. ”
If it’s hard for Sony to make a mistake given the success of Call of Duty, we shouldn’t forget that Call of Duty hasn’t always shone in the public eye. And if Electronic Arts fails to capture a large share of the market, it is also largely due to its mistakes and attempts, which led to the Battlefield franchise no longer acting as a competitor. It’s not Activision’s fault, for example, that the latest Battefield 2042 didn’t come out in drinkable, field-armed condition (unlike its rival)… Still, it’s not Call of Duty’s fault that Battlefield hasn’t been able to fill the gap that the license has left gaping in player loyalties over the past few years. And it’s a shame, because, for our part, we think that with a longer development time, Battlefield could well have shown more than interesting performance, given the capabilities of the Electronic Arts teams, and beat Call of Duty in a much more straightforward way.
In any case, one thing is certain: in a distance duel between sony and Microsoft for this sale, we still have to uncover some surprising, even deadly, information.