Tenchu ​​creator dreams of successor on PS5 generation

In August 2018, those nostalgic for Tenchu listened to the news that the Acquire studio had just registered the Stealth Assassins trademark. As many will surely remember, this is what the first was called Tenchu released in 1998 for PlayStation, a game produced by Takuma Endo and Acquire, just like its direct sequel on the same console and Tenchu ​​4 on Wii. In Famitsu, Takuma Endo confides his desire to achieve a whole new Tenchu for the PlayStation 5 generation, but no opportunity seems to have presented itself as it stands.

License fees Tenchu have been owned by FromSoftware since 2004. As stated by the studio’s communications director, the development of Sekiro: Shadows Die Twice had even started on the basis of a resurrection of the franchise Tenchu before taking off on its own. Unless they partnered with FromSoftware, Acquire would therefore not have the possibility of developing a game named Tenchu but nothing prevents him from imagining his own spiritual successor, as he had already done with Shinobido in 2005.

  • To read also | Sekiro was initially a new Tenchu

In the absence of ninja assassins, it’s a new dungeon-RPG named Zangetsu no Sakyû that the Acquire studio will unveil this week on PS4, Switch and PC. Not much is known about the game other than that it features an artistic direction inspired by Japanese ink painting and systems at the roots of the game. hack & slash. The game is scheduled for this summer in Japan and its release will be preceded by a free trial version.

Finally, Takuma Endo unveiled an independent label project aiming to produce original games faster, alongside major Acquire productions. Takuma Endo aims to release the first fruit of this new label by the end of 2021. In 2020, Acquire developed Katana Kami: A Way of the Samurai Story for Spike Chunsoft and Octopath Traveler: Champions of the Continent for Square Enix.

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