Gaming

This fight in Metal Gear Solid 3 was supposed to last 2 real weeks

In real life, Metal Gear Solid 3 players almost had to wait 2 weeks to complete an in-game fight, Hideo Kojima actually wanted to make the fight very difficult, requiring patience and discretion.

Metal Gear Solid 3: Snake Eater was released in 2004 on the PlayStation 2, but we didn’t know all the secrets yet. Its creator Hideo Kojima had a special idea for one of the fights in the stealth game. Ultimately, this failed. And it’s not for nothing that Hideo Kojima wanted the fight to last two weeks in real life. So players would have to wait 2 weeks before they could complete it.

The end of Metal Gear Solid 3 — Photo: Konami

It’s about the battle against the End. The mythical character of Metal Gear, The End, is a former member of the Cobra squad who is over 100 years old. He is an exceptional marksman whose favorite hunting ground is the forest. In fact, he is able to pursue his victims for several weeks, “feeding” on photosynthesis. Suffice it to say that a two-week battle with this boss would be especially challenging for players.

Read also> Konami files trademark application for Metal Gear and Castlevania

Hideo Kojima wanted The End to be as realistic as possible in Metal Gear 3

On the latest episode of the “Did You Know Gaming” podcast, David Hayter, who voiced the main character Snake, talked about elements that have been removed from the franchise, including that famous battle with The End. He explained that Kojima wanted the sniper combat to be as realistic as possible. This would go on for two weeks, like a real sniper showdown.

To successfully defeat The End, players would have to use their surroundings to hide and take cover. They had to search the gigantic area for clues to find out where the End was hidden. You then needed to land the perfect punch to bring him down.

Hideo Kojima wanted this fight so badly to be developed. However, things did not go beyond the prototype stage. Indeed, when combat had to be tested in order to integrate it into the final game, no one managed to find the position of the End. Players spent hours trying to track him down, but to no avail. The developers then pointed out to Hideo Kojima that it was not possible to continue such a fight. Thus, in the final version of Metal Gear Solid 3, the encounter with The End is the same as any other fight, but players have three options to get rid of the character in the game.

Kotaku

Back to top button

Adblock Detected

Please consider supporting us by disabling your ad blocker.