Gaming

This Sonic Game Is So Bad It Almost Ruined The Franchise

Who says a great franchise is a sign of success… but also a turnip. The little blue hedgehog is entitled to his share of rotten games. But in this category, one of them is clearly the worst.

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Sonic is 31!

Sonic in SEGA, and Mario in Nintendo: a mascot. Even if the plumber in the red cap remains the most famous character in history, the blue hedgehog managed to escape the game. Since 1991, and thanks to his unrivaled speed, Sonic has stepped over eras and generations. Movies, cartoons, books… We saw Sonic of all stripes.

And in this many successes and failures, Sonic has proven that he has something much more important than his exorbitant speed: he also has stamina. More than 30 years after its inception and a few months before the release of the next Sonic Frontiers, it’s time to take stock: what is the worst game in the history of the license?

The most infamous game in the Sonic franchise.

miniaturesonic the hedgehog 2006 SEGA

If you ask a Sonic fan, chances are they will tell you that Sonic the Hedgehog (2006) is the worst game in the franchise. Released on the Xbox 360 to commemorate the 15th anniversary of the saga, this is the first game to be released on the seventh generation of consoles with high-definition graphics. But what should have been announced as a license renewal would end up being a bitter failure.

The timeline is too short, the teams are washed out… The game is so underwhelming that even Sonic’s historical creator Yuuji Naka slams the studio door shortly before the game’s release. Former Sega of America CEO Tom Kalinske would even say “the heart and soul of Sonic” disappear with his departure. This is a reassuringly famous name.

Why is it so bad?

The reasons for the failure of Sonic the Hedgehog (2006) are so many that it would be impossible to list them all. Excessively long loading times, lots of bugs, infamous gameplay… There are even times when you don’t even need to touch the controller and the character advances through the level on its own and you don’t have to do anything.

In short, when it came out, the trade press pulled the game. The well-known American site Eurogamer will say that “this game is unfinished”. For its part, IGN acknowledges that “it offers some good ideas and some exciting moments, but [que] none of this helps the game recover from a catastrophic loss of control.”

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