Video games: a good practice for our well-being

A new study published has just proven the psychological benefits of playing video games.

For several years now, video games are harmed by many people, particularly in terms of addiction as well as the harmful effects on the behavior they cause. A recent study, however, has restored the image of players.

For once, a study does not describe video games as bad

Conducted by the University of Oxford, this study looked at the playing time of players. For this, the researchers used the actual playing time given by two well-known publishers: Electronic Arts and Nintendo. An interesting practice given that previous studies mainly focused on a personal self-assessment of the number of hours played by players.

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Researcher Andrew Przybylski specifies that “By working with Electronic Arts and Nintendo of America, we were able to combine academic and industrial expertise. With access to data on people’s playing time, for the first time, we were able to study the relationship between actual gaming behavior and subjective well-being, which allowed us to provide a model for the ‘Developing high-quality evidence to support health decision makers. “

A positive impact on the mental health of players

During this study, the research team focused on the players of the game Plants Vs Zombies: Battle for Neighborville and the famous Animal Crossing: New Horizons. In addition to an analysis of the actual playing time of players, a survey was carried out on 3,274 players in order to “Measure well-being and self-declared gambling and motivational experiences during gambling”.

Thus, the results of the study show that video games have a positive impact on the mental health of gamers. Andrew Przybylski states that “Our results show that video games are not necessarily bad for your health; there are other psychological factors that have a significant effect on a person’s well-being. In fact, gambling can be an activity that has a positive impact on people’s mental health – and the regulation of video games could take those benefits away from gamers. “

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