If there is one regret in the show Game Over, it is not to have been able to tell you about certain outstanding titles from the previous generation. This was the case for Naughty Dog’s Uncharted 4 in 2016, and also for Horizon Zero Dawn released in March 2017 on Playstation 4.
The Guerilla Games title was one of the great exclusives on PS4 and perfectly fulfills its highly anticipated triple A specification. Post apocalyptic world, open world action game in the third person, mechanical dinosaurs, in short, the creators of the Killzone series had something unique there that was finally widely appreciated by the community of Playstation gamers, and envied by the owners. other machines although coming out at the same time as a certain Zelda Breath Of Wild from Nintendo. Following the reveal of the game’s sequel during the PS5 announcement, gamers around the world were waiting for something new to chew on regarding the Zero Dawn sequel.
This sequel has given us an appointment on May 27, 2021, for a presentation of 15 minutes of gameplay as part of a State of Play allowing to get a very first idea about the game.
Caution remains in order
Before attacking this real first glance at the continuation of the young license of Guerilla Games, it was preferable to digest the gameplay session of a quarter of an hour which was offered to us by Sony. At first glance, the predominant sensation at the exit of this presentation was like a real graphic slap.
Be careful, however, to date, no release date has stood out. We imagine that if the title were to be released by the end of 2021, we would probably have a more precise idea of the launch window and that a new appointment would have already been made by Sony for an even more complete presentation proposing to the specialized press to try it out.
Without questioning everything, a slight graphical downgrade is still possible if we refer to the disclaimer at the beginning of the video, telling us that said sequence captured on Playstation 5 is in no way final.
In this session highlighting technical know-how and mastered artistic direction, you had to be well armed not to be overwhelmed by the hype after the demo introduced by game director Mathis de Jonge.
Yet another AAA made in Sony.
Horizon Forbidden West seems to be heading straight for a new open world action adventure, one by one ticking off the conditions aimed at delivering a triple A in Sony Interactive Entertainment style.
Without this being a reproach towards the latest productions of the Playstation brand, a certain standardization was felt on the last generation, and the continuation of the adventures of Aloy does not intend to reinvent the wheel. It is already difficult to find a formula that satisfies the greatest number of whom I admit to being a part.
In this register, the game will stand out for its unique universe, its artistic direction and the fundamentals of the first game by infusing it with some elements of novelty that it was possible to see.
The title will take place on land like its predecessor but now underwater with the addition of aquatic phases well highlighted in the trailer. It is not known for the moment if they will also be the scene of clashes although we may have come across a crocodile machine. Seeming quite large, will these environments allow any exploration? At the moment, we don’t have the answer yet.
Who says continuation necessarily implies new elements of equipment for our heroine who will now be able to count on a scanner allowing to reveal the points of attachment in the environment. A grappling hook should allow more vertical gameplay, and finally, Aloy will deploy the “shield wing”, a sort of parasail inherited from Zelda Breath Of The Wild with whom the first episode has often been compared.
On the combat side, the staging has apparently gained even more dynamism and allowed us to take stock of the two new weapons present in this demo. The slingshot throwing glue bombs and the explosive javelin. The latter were also very useful during the end-of-sequence fight against a new machine resembling a mammoth.
Do not sulk our pleasure, this presentation taking place on the outskirts of a San Francisco both dilapidated and exotic has had its effect. The vegetation is organic, lush and enhanced by magnificent lighting effects whether on land or underwater. Once again, the Dutch teams at Guerilla Games have proven to us that they are real artists with a title that seems to be teeming with small details making the whole thing incredibly alive.
Finally, and even though it has been hijacked and mocked a lot on the internet, Aloy’s face has indeed taken on consistency. It now seems more flexible, much more natural, being able to leave room for emotions that the frozen aspect of the first episode did not allow less.
Patience will bring the answers!
Hopefully, the upcoming E3 will bring a lot of new information on what will be Sony’s next big first party game, following the release of Ratchet & Clank Rift Appart.
To appear on both PS4 and PS5, we expect that the technical aspect of the title is not too leveled down even if this first presentation seems to indicate the opposite. When it comes to the current standard PS4 version, Guerilla has yet to reveal anything.
This State Of Play having triggered a real expectation among players with record audience figures for this Playstation event, we suspect that the answers to the main questions should not take long to arrive.
To know :
► Release: 04/29/2021
► Developer: Microids Life
► Publisher: Microids
► Genre: Highway Code
► Platform: PS4, Switch, PC
► Age: 7
► Technically, the demo unveiled was a technical slap
► The aquatic and underwater vegetation is rich
► The lighting effects are sumptuous
► Looks fairly classic in its gameplay despite the additions
Our video test: