Xbox News # 30 – historic Xbox Series launch, game prices and studio buyouts

After a slight hiatus last week, Xbox News is back for a new episode, always with the best news. In the company of Hoversmash, we will see how the Xbox Series X | S had a historic launch and update on stocks, the price of next-gen games as well as the upcoming releases of major titles. Take a seat, let’s take off!

Xbox News # 30: the basics of Xbox news from November 15 to 21

Xbox Series X | S: historic launch for Xbox

We know the importance of the first week, and even the first 24 hours, in the context of the launch of a console. Bet won for the new Xbox Series X | S which sold like never before. Despite COVID, Xbox was able to hold a global launch in as many countries as possible.

Phil Spencer explains the lack of communication of sales figures

This is a point that comes up regularly. Indeed, for several years now, Microsoft has chosen to no longer disclose the details of certain indicators such as console sales. Phil Spencer took the floor to speak on this point, stressing that he did not want his teams “to focus on console sales” but rather on the number of players. A choice completely assumed with the arrival of new players in the industry with Facebook, Amazon and Google.

Xbox Series X | S breaking risk until April 2021

Many players wanted to acquire a latest generation console on November 10. Unfortunately, many remained on the sidelines with demand exceeding the available supply. In addition, it seems that the situation will remain complicated for several more months. Indeed, it was Tim Stuart, the current CFO of Microsoft, who spoke of the difficulties experienced by the production lines of the Xbox Series X | S. This should last until the start of the second quarter of 2021.

Japanese studio buyout? Spencer denies the information of an active prospecting

For several weeks, a lot of noise has been heard around the acquisition of a Japanese studio by Xbox. Rumors are rife and Internet users are getting carried away by the craziest proposals. However, Phil Spencer wanted to put an end to all the fuss. According to him, Microsoft would not actively seek to acquire a Japanese studio. He points out that he is not present at every meeting of the Seattle giant – it is recalled that Phil Spencer has been on the board of directors since 2017 – and that the redemptions have always been made with studios with which Xbox have been working for years.


Hugues Ricour, CEO of Ubisoft Singapore, dismissed from his post

New twist this week in the dark cases of harassment within the French publisher. As we reported to you a few months ago, the director of the Asian branch of Ubisoft had also made people talk about him through several testimonies of toxic management and sexual pressure on female employees of the studio. According to an internal document that Kotaku has obtained, he is no longer in post at the publisher. Let’s hope that the person replacing him adopts a management on a healthier basis.

Hugues Ricour, the man responsible for overseeing the Ubisoft studio in Singapore, which is currently developing Skull and Bones, was dismissed from his post following a "management audit", according to a copy of an internal company email sent earlier this week obtained by Kotaku. Ricour had held this position since early 2018 and was responsible for overseeing the studio's many projects, which not only include Ubisoft's upcoming pirate ship fighting game, but also co-production responsibilities on the Assassin's Creed series and the upcoming Immortals: Fenyx Rising, formerly called Gods and Monsters. "Hugues Ricour is no longer Managing Director of Ubisoft Singapore", can we read in the email of Virginie Haas, director of operations of Ubisoft studios, who took office last August, while the company is in the midst of the start-up phase of MeToo. "The results of the management audit that has been carried out in recent weeks by our external partners make it impossible for him to continue in this position.". It is still not clear whether Ricour was fired from the company or simply dismissed from his current management position. The news follows an Aug. 14 investigation by Gamasutra into workplace abuse at Ubisoft, which revealed that Ricour had been accused of "multiple sources of sexual harassment", including making suggestive comments about what the women wore and soliciting kisses at work events. Sources Kotaku has spoken to in recent months say Ricour's management style and behavior at work was problematic, citing bullying, degrading comments and retaliation against people perceived to have him stood up. Ricour and Ubisoft did not immediately respond to a request for comment. Haas' internal email states that Ubisoft Singapore COO Matthew Thorpe and HR Director Debbie Lee "will ensure a smooth transition in the interim", and that the studio will soon be holding a public meeting to answer questions from employees about Ricour's dismissal. Revealed at E3 2017 as a naval warfare game inspired by Assassin's Creed IV: Black Flag, Skull and Bones was originally slated for release the following year, but has since been postponed several times. In July of this year, VGC announced that the game had been relaunched. Three sources with knowledge of the game's development, but who wished to remain anonymous because they were not authorized to speak to the press, told Kotaku that the game has undergone multiple revisions since the start of development and is still far from coming out. Elisabeth Pellen, the game's second creative director, acknowledged some of these delays and leadership changes in an open letter to fans in September.

Xbox Exclusive Bethesda Games? Not exactly..

The acquisition of Zenimax Media has turned the heads of more than one player, also in the editorial staff. Many of us are considering several scenarios including that of the total exclusivity of the publisher’s future productions. Tim Stuart commented on the news bringing more fog than light. Indeed, he specifies that Xbox does not wish to harm Bethesda’s sales on platforms where the licenses are already present. Nevertheless, he also underlines that the economic model will be brought to change. One step forward, then one back. In short, we will still have to be patient.


Concern with the capture tool on Xbox Series X | S: the fix is ​​in progress

You may have noticed that your Xbox Series X | S captures are not performing as well as expected. Indeed, the resulting pictures are very dark and changing the settings of HDR or color palette Xbox is aware of the problem and is working on a fix for it. The information comes directly from Jason Ronald, Xbox’s best beard and the architect of the Xbox Series X | S.

Price increase for next-gen games: Xbox will act in due course

With the increase in prices at Sony and several publishers like 2K Games, many players are wondering what will happen to Microsoft and its Xbox branch. For now, no changes are planned for first-party productions. These words come directly from the CFO of the American giant. As productions cost more and more, it is conceivable to see a future surge in Xbox Series X | S titles. We will not fail to follow the subject closely.

In the rest of the news: CrossFireX postponement, Cyberpunk 2077 shows up on Xbox Series X and the release delayed by 12 Minutes

It’s already the end of this week’s Xbox News. We hope you enjoyed the program and we’ll see you next week for a new episode. Have a good week everyone!


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