Gaming

Xbox Series S, unboxing and first impressions after a week of use NetCost & Security

The next generation has already arrived and while you’ve seen unboxing and information all over the place, we love to give our take. This time we will talk about Xbox Series S and its use in a FullHD monitor.

A confused sense of continuity

The first thing we saw is that it is very small and compact but with considerable weight. However, it is very similar in terms of design before to the Xbox One S. Despite this, thanks to witchcraft (or rather technology), the Redmond has condensed its size and the Xbox Series S has a much lower volume than its predecessor.

The control is practically the same as that of the One S: change the crosshead, incorporate the texture on the triggers and a new share button. We are before a sense of continuity that we don’t know if it’s good or leaves us with a bittersweet taste in the mouth (especially knowing the important innovations introduced in the controller of the PS5).

This, yes, Xbox Series S setup has never been easier. Everything is done in minutes with the link with our smartphone. It only takes five minutes to get our new “mini-beast” ready for battle.

The interface is practically the same, we did not find any notable differences. This may be good for users who are already used to it, but again, it doesn’t make us feel like something “really new”. What we can highlight is the interface speed, which is particularly smooth and fluid on new generation consoles. A special mention deserves the new xbox store, which was a big leap in terms of quality compared to its predecessor, both in terms of design and performance.

Speed ​​is the hallmark of the Xbox Series S

Once we get into the games the first thing we notice is devilish speed. There are hardly any loading screens and a slight graphical improvement is appreciated. Additionally, the console feels lighter when there is a lot of information on the screen. Blessed be the new generation.

We’ve already made the Xbox Series S work with Star Wars: Jedi Fallen Order, Dishonored, The Binding of Isaac: Rebirth, and we’ve installed The Witcher 3 and other games. The space doesn’t seem as problematic as it might seem at first glance.

The sensations that this S Series offers us in general are very good but the absence of major differences compared to the previous generation both in hardware and software leaves us a bittersweet sensation. Only the future and the upcoming next-gen games will be able to dictate judgment and answer the long-awaited question: Is it worth a generational leap with the Xbox Series S?

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